Recently on the OF forum there has been some interesting discussion about finding skeletons inside meshes. Since I never really confronted with this kind of topic, I avidly read people’s code, opened my IDE and tried myself. Here’s my first experiment: a puppet whose strings are controlled by a puppeteer named random. Looks painful…
Archivio per novembre 2011
Independent digital puppets
Postato in Uncategorized il giorno novembre 17, 2011 | Lascia un commento »
Another glimpse at my new job as a sorcerer’s apprentice
Postato in augmented reality, installation, openframeworks, performance, contrassegnato da tag dar, kinect, marco tempest, markerless augmented reality, OpenNI il giorno novembre 10, 2011 | Lascia un commento »
Guess who’s the “other guy in Switzerland” that keeps uploading kinect stuff…