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Archive for the ‘installation’ Category

Recently I found some time to fiddle a little bit with CSS3D and I took the chance to restyle a little the company home page; normally I don’t do web based stuff, but I admit that all this super performant new stuff (I’m mainly thinking of WebGL and the possibility to use some GPU power in a webpage) is making javascript interesting again 🙂

While I’m here, I’ll also make a quick summary of all the things happened in the last months and that I was to busy (maybe also a little lazy?) to write about:

– During Milan’s Design Week I had the opportunity to give a hand with the setup of M.I.T. Tangible Media Group‘s Transform; needless to say it was an interesting toy to play with and a great way to spend a week with stimulating people;

– a good part of the spring was spent on art projects, including a software tool for Eileen Cowin, a couple dynamic sculptures for George Theonas and some experimental real time visuals for an upcoming Empress Stah show; also a couple SPECTRE installations travelled to a lovely gallery in Paris.

Right now I’m finishing a VJ tool making use of laser projectors and working on some new computer vision stuff.

Annunci

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Recently a client bought a Kinect to be used with an OpenFrameworks app I wrote for them; we were doing some normal depth tracking, so we did expect a smooth ride, but, after a few seconds from when the Kinect got plugged, the application froze.
To keep it short, it seems that the Kinect model 1473 (the one you’ll find in shops these days) comes with a new firmware that auto-disconnects the camera after a few seconds, causing a freeze whenever you plug it into a computer and try to use it with libfreenect; this of course means that most creative coding toolkits are affected by the problem: I did run into it using ofxKinect, but it will happen also with the libreenect based Cinder Block, Processing library, etc…

Luckily Theo Watson already came up with a solution: you can find a fixed libfreenect here or, if you’re using OF, you can update to the last version on github.
The fix will work also with the Kinect for Windows and, of course, it will not break compatibility with the older 1414 Kinects.
Finally, if you don’t know the model of your Kinect, this picture will explain how to check it out:

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I know it’s been a while since my last post, but I’ve been really busy on many, many projects.
Anyway I just wanted to quickly mention a brand new interactive digital signage tool I developed for the folks at EasySoft: it’s essentially an augmented-reality jukebox where you can load a client’s media assets (logos, video clips,…), select an interaction model (computer vision algorithm + particle system style) and watch people play on your led wall of choice.

We just had a christmas themed test run at Stazione Termini, Rome’s main station and people seemed to enjoy

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After Marco’s last TED talk I dedicated most of my time to finalize a few Spectre installations for the Singularités exposition at H+ gallery in Lyon.
Everything is ready to ship now (it’s been a little rush with some thrilling hardware failures that ruined a couple nights to both Stefano and me…), so stay tuned for the vernissage date 🙂
In the meantime you can read the article about Spectre on digitalarti and check Guardami’s page on H+.

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Some time ago I mentioned my collaboration with onFormative and AKQA to create Nike FuelStation in London: the installation just won the first place in the April 2012 CreativeShowcase contest 🙂
Everyone worked hard on this project, so it gives a good feeling to know that people is enjoying the experience we crafted for them:

Consumers made nearly 2,000 videos in the first month, moving more in a store than they’d ever done before. The installation got them hooked on the idea of Nike+ FuelBand, with 93% coming back to buy the product on release.

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My 2012 started at racing speed: while helping Marco Tempest with his TED show, I was contacted by the awesome guys at onformative who needed a hand with their last project for Nike. We spent the month of february creating an interactive installation for the MAKE IT COUNT campaign and now the piece is finally displayed at the new BoxPark store in London; we’re planning a complete project documentation, but for now here’s a preview:

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Guess who’s the “other guy in Switzerland” that keeps uploading kinect stuff… 😉

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